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Quake 3 Engine Message Denial of Service Vulnerability

A denial of service vulnerability reportedly affects the Quake 3 engine. The vulnerability can be exploited remotely. Messages sent by clients that are greater than 1022 characters in length will cause the server to crash. It is not known what precisely causes the crash. It may be due to a buffer overflow vulnerability. If that is the cause, remote code execution could be possible.







 

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