BugTraq
In-game format string in Judge Dredd vs. Death 1.01 Oct 02 2004 08:49PM
Luigi Auriemma (aluigi autistici org)

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Luigi Auriemma

Application: Judge Dredd: Dredd vs. Death
http://www.dreddvsdeath.com
Versions: <= 1.01
Platforms: Windows
Bug: format string
Exploitation: remote, versus server (in-game)
Date: 02 October 2004
Author: Luigi Auriemma
e-mail: aluigi (at) altervista (dot) org [email concealed]
web: http://aluigi.altervista.org

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1) Introduction
2) Bug
3) The Code
4) Fix

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===============
1) Introduction
===============

Dredd vs Death is a cool FPS game based on the homonym comic strip.
The game has been developed by Rebellion (http://www.rebellion.co.uk)
and has been released in October 2003.

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2) Bug
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The problem is a format string bug in the handling of the messages
received from clients like "player connected", chat messages and so on.

Like any in-game bug, the attacker must have access to the match (so if
the server is protected by password, he must know it).

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3) The Code
===========

Launch a client and a server, go on the client side, join the server
and send the following chat message (by default pressing the 'T' key):

%n%n%n%n%n

The server will crash immediately.

You can do the same check running only the server and sending the chat
message from the same computer.

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4) Fix
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No fix.
Developers have not replied to my mails.

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Luigi Auriemma
http://aluigi.altervista.org

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