Monolith Lithtech Game Engine Remote Buffer Overflow Vulnerability

Monolith Lithtech game engine is affected by a remote buffer overflow vulnerability. This issue is due to a failure of the application to verify the length of a string before copying it into a finite process buffer.

An attacker may leverage this issue to cause the affected game application to crash, denying service to legitimate users. This issue may also be leveraged to execute arbitrary code on the affected computer with the privileges of the user that activated the vulnerable game.


 

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